The Sistine Chapel -
After teleporting, follow the signs to locate this realistic rendering of the interior of the revered Roman chapel.
"It was built as a proof of concept, to explore how virtual reality might be used to learn about art and architecture, by experiencing the scale, context and social environment of a real-life space. .. The images are from photographs, used with permission from various distributors. It is built of more than 500 prims and more than 200 different textures. The images are from photographs, used with permission from various distributors. It is built of more than 500 prims and more than 200 different textures."
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UC Davis' Virtual Hallucinations (James Linden) - http://slurl.com/secondlife/sedig/27/45/22/
This virtual hallucination project simulates sensations experienced by people with the mental illness schizophrenia. According to the site, "about 1% of the population will develop schizophrenia during their lifetimes. It usually strikes in the late teens or early twenties, and is very debilitating.
This clinic building is based on the hallucinations of two specific people with schizophrenia. They were interviewed in detail and gave feedback on early designs for the hallucinations. While the hallucinations are not glamorous, they fairly accurately reproduce these patients' experiences. You should get a sense of just how intrusive the voices of schizophrenia really are."
NOAA's Virtual
http://slurl.com/secondlife/Meteroa/177/161/27/
http://slurl.com/secondlife/Spaceport%20Alpha/48/75/22/?title=International%20Spaceflight%20Museum
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In addition to offering marketing services, courses, and concerts, this site is interspersed with educational note cards. For example, clicking on a larger-than-life speaker generated a relatively detailed explanation of how audio speakers function. Clicking on the cubes textured with the RSS icon will open linked web pages. For example, one cube opens a site where you can subscribe to EZ Computer Help News. Another box opens a link in ACHUB "a not for profit growing community interested in sharing educational experiences with new forms of immersive and social media such as podcasting, blogging, twitter, secondlife, streaming video/audio, machinima, myspace, linkedin etc."
http://slurl.com/secondlife/Audio/33/127/31
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Emerge from the metro to explore the Moulin Rouge or parachute off of the
http://slurl.com/secondlife/Paris%201900/9/174/16
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An old-fashioned Japanese town with lovely buildings, bathing houses, restaurants and shops.
http://slurl.com/secondlife/Juho/89/165/62
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"Put on your Info Fez and go for a guided tour in this lovely Moroccan town with a grand palace, bazaars, gardens and whitewashed houses."
This project was created by a multidisciplinary group of students from the
http://slurl.com/secondlife/Casablanca/134/146/88
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This site focuses on social responsibility. Exhibits include topics such as
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"steam punk" Victorian scifi setting
Features a hot air balloon ride and Caledon Library Activities such as book discussions. The July book of the Month is The Island of Doctor Moreau by H.G. Wells.
http://slurl.com/secondlife/Caledon%20VictoriaCity/43/209/23
After teleporting by using the following slurl, cross the virtual Bear Creek and explore this true-to-scale 3D replica of Frank Lloyd Wright’s Fallingwater in Second Life. It is awesome!
My favorite site in Second Life is the virtual Van Gogh museum, which comprises a unique compilation of paintings from a variety of sources.
Several 3D representations actually allow users to enter the paintings. Optional jazz plays in the background. The site is informative, comprehensive, and architecturally well designed.
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